Five players, one long evening of Brass
October 18, 2026
We finally got the full table together. The canal era went fast; the rail era did not. Lesson learned: build your coal early, and do not let one person own every brewery on the map.
Final scores were close enough that we recounted twice. Next time we are trying the two-hour time limit someone suggested.
House rule: the shared draw pile
October 4, 2026
For deck builders with more than four players we now keep one shared market instead of two. It slows down the leader and keeps the newer players in the game. Not perfect, but everyone agreed it was more fun.
Short games for when people arrive late
September 20, 2026
Our current list of fillers that take under twenty minutes and teach in five: a trick-taking card game, a quick roll-and-write, and a bluffing game that works with up to eight.